Island Tribe 3 Level 39
Thanks for joining us at the Island Tribe 5 Walkthrough, the fifth installment of a wonderful time/resource management series. Here you will find everything you need to complete this great game with expert times. Included are step-by-step instructions and screenshots. We hope you enjoy our Island Tribe 5 Walkthrough.
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GENERAL INFORMATION
Scoring:
- To achieve the coveted gold time, you need to finish the level in expert time plus pick up an adequate quantity of diamonds and find the hidden artifacts.
- For picking up diamonds, always pick them up on the way to picking something else up as you do not return to camp after picking up diamonds.
Artifacts:
- At the beginning of each level, you will be shown the color and shape of the artifacts you need to find.
- Once you find an artifact and complete the level you will not need to find it again, so you might want to find them the first time through, accept the score, and come back later.
Modes:
- Four levels, hard, normal, easy and no time. The only differences between these modes is how long you have to finish the level.
- The walkthrough was written on the hard mode, so all modes will work with the guide.
Fog:
- All levels start off with most of the area in fog. Usually the fog can be cleared bit by bit as you move along picking things up and building.
- Repairing totems will clear up large areas of fog all at once.
- Totems usually cost either 5 wood or 5 stone to repair
Movement:
- Hovering the cursor around a building or item will bring up a description over the item and a circle around the item.
- Green circle means you have the ability to immediately go there.
- Blue circle means you have the resources but no worker available; however, you can click on the item to queue it up.
- Red circle means your way is blocked or you do not have the resources needed.
- You can queue up jobs as long as they are available. Your worker will need to return to the camp whenever he has picked up anything (except diamonds).
- Camp workers do not upgrade the production buildings; but rather the building worker.
Resources:
- There are many different kinds of resources in this game, but the basic ones are wood, stone, and water. There are a variety of farm products available depending on your location.
- All types of resources are available on the road blocking your way at +1 units
- Obstacles of wood and stone on the road can vary between +2 to +3 units
Buildings:
- As you work further in the game, you will be able to upgrade up to 3 stars for production buildings and 4 stars for the camp.
- Usually a production building will start as with no stars and need repairing.
- If an upgrade is available you will see a blue star over the building.
- When you hover the cursor over the blue star, it will turn green if you have the wood to upgrade and red if you do not.
- Your building worker will perform upgrades.
- In the sea, pearl farms require kelp and crab farms require pearls.
- Grain farm, oil farm, and apiary requires water to produce.
- Cow farm, chicken farm, and pig farm all require grain and water. You cannot upgrade one of these buildings until you deliver the grain and water.
- Buildings require the same amount of resources for all upgrade levels.
- You may want to consider upgrading these buildings as completely as possible as quickly as possible once they start producing.
Merchants are available on different levels where you can trade one item for another item.
Build a sawmill and a workshop, then build 14 chateaus, when you get close to 12million (say 10-11 depending how much time you have left), start destroying the chateaus and build chalets. Don't forget to also destroy the sawmill and workshop because you'll need those spaces too. Make sure you have all the lumber you need before destroying the sawmill and destroy the workshop last so that you'll be able to take advantage of the efficiency training for as long as possible.Edited on at 7:58:47 AM PST.
Perrik wrote:Are you sure you're building.chalets.? I built, painted, and upgraded 16 houses in that level. And then realized that I had built chateaus, not chalets! It turns out that this was a usable strategy to win, because all those upgraded chateaus racked up the rent quickly towards the $12 million goal - I just demolished them as quickly as possible and built/painted chalets, just barely finished the level with almost no time to spare!That is EXACTLY what I did Perrik!! I feel like such a dufus!!Finally after figuring that out I did manage to complete the game, today.
Boy, those last levels get really tight. Finished a couple only by the hair on my chinny chin chin.Thanks so much everybody for all your help, I really appreciate it!! LadyBunBun wrote:Build a sawmill and a workshop, then build 14 chateaus, when you get close to 12million (say 10-11 depending how much time you have left), start destroying the chateaus and build chalets. Don't forget to also destroy the sawmill and workshop because you'll need those spaces too. Make sure you have all the lumber you need before destroying the sawmill and destroy the workshop last so that you'll be able to take advantage of the efficiency training for as long as possible.I'm just adding on some thoughts to LadyBunBun's post.Upgrade all your chateaus to the max and have a LOT of workers, I think I had 24 at the end of it and just barely made the level. Don't worry about having enough materials for the chalets. As you destroy your chateaus, each gives you more than enough materials to re-build a chalet and paint it.
Just, once you hit $10mill or so, start tearing down the chateaus! And definitely, as the other comment mentions, keep your warehouse with worker efficiency for as long as possible so that you can do it all fast enough.p.s. If you still run out of time, try building a dormer as your first building and selling it while you build your sawmill and warehouse. This gives you enough $$ to buy some empty lots, 5000 units from the sawmill, worker efficiency, and extra workers so you can get to work on your chateaus right away.