Pocket Trains Map
I guess it's working out better, as I'm figuring out how this game works and I found a world map with all cities unlocked. Poetachica Member. We even drew up a bunch of train engines and cars, and created a world map with tracks connecting all the cities. Pretty soon after we got the.
First we managed a skyscraper in. Then we tried our hand at air traffic control in.
Now is turning us into train magnates with their newest game,!Gameplay is easy to pick up, especially for fans of Pocket Planes. You start with a few engines, cars, and cities, and build your empire bit by bit as you earn coins and make deliveries.
There are extra challenges and special cargo that help you advance as well. In Pocket Trains each bit of track is 'owned' by a single railroad, and it costs coins to claim tracks or change who owns it. This means you'll be dropping cars off a lot so you can get that hayride car from Minsk to Rome, and it means you get to create a brightly colored map of train routes just as gorgeous as the ones in every subway station. You also have to refuel your trains, which happens automatically as they idle in the stations.As usual with NimbleBit's games, Pocket Planes' strength is in how well it scales. Prices increase at roughly the same rate as your income and you only see train parts that are appropriate for your level, meaning that it's nearly impossible to encounter a bottleneck where you need that new, shiny engine but it would take two weeks to earn the coins for it. You can speed things up in a variety of ways by buying Bux, but there are so many ways to earn Bux that there's no reason to spend real-life money for them if you don't want to.
'Balance' would be the name of the game, if the game weren't already called Pocket Trains. There are a few features (Bitbook, social elements like Pocket Planes' flight crews) that don't exist in Pocket Trains (yet) but the game is so polished and shiny and funny that it's hard to even miss them.Now if you'll excuse me, I have a train to catch, just as soon as I'm done deciding what cargo goes in it.You start with access to only a few cities; go to the station that has your first train to begin. You'll see your engine and anything attached to it on this screen; there are also lots of buttons.
Feel free to drag back and forth on your train to get a good look at its cargo!.The button on the top left indcates your level, tap it to show more details about how many XP you need to advance.The arrows next to your train name let you go quickly between trains, or you can tap the button on the top right to see a list of your railroads and other information about the trains (location, arrival times, fuel information, etc.). The number on the top right button indicates how many lines are currently idle at stations.The meter below the train's name indicates the train's fuel level.
Idle trains refill with time.The 'Jobs' button on the lower left is rather important; the number on the button indicates the number of jobs available for you to take in the city you're in. More information on this in the next section.The 'Station' button gives you information about the station; you can upgrade your stockyard capacity from here, or buy crates if they're for sale.The 'Train' button gives you information about your train. From here you can add an engine or a fuel car (if you have one in your yard, and if you haven't reached the maximum number of cars for the train). You can also swap the engine for something else in your yard, rename or shut down the line, or change the line's color on the map.The 'Map' button goes to the map; from here you can add new tracks and generally get a sweeping view of where your trains are and what they're up to.The 'Menu' button takes you to the menu, where you can do a whole lot of things, most of which are covered in later sections of this guide.The Jobs Screen.Tapping the 'Jobs' button from any train station takes you to the Jobs screen.
Shocking and unexpected, I know.The Jobs screen has a small version of your map, a listing of jobs you can pick up, and some information on the train you're using and the station you're in.(Yes, I'm naming my trains after Crayola colors. Hush.).Tap any of the jobs on the right to attach them to your engine. If you can't attach it for whatever reason, it'll flash red for a moment and nothing else will happen. If the job attaches successfully, its background will turn green.Tap any job you've loaded to unload it. If there isn't room in the station's stockyard, you'll be prompted to upgrade the station for Bux.Color coding is important in the job listing pane.Names of cities you can deliver directly to (without claiming a section of track) are the same color as the line you're loading cars onto. All other cities are white.The names of jobs that qualify for events are light blue.The names of jobs that give Bux are green.The names of jobs that give crates are yellow.The number of coins or Bux displayed under each job—next to the total amount you'll earn for delivering that job—indicates how good a deal it is. If you have a choice, go for the jobs with higher numbers of coins/Bux.
It's ultimately a better indication of value than the raw income you'll earn, because each job has a different size.Each train is its own line; trains cannot share pieces of track. The first time you have a train go over a section of track, you will be prompted to pay coins to 'claim' that track for that train's line.Each of your trains is made up of train parts that you can get out of crates. There are a few ways to earn Crates: you can deliver them, buy them in stations, complete missions, or catch them in midair while you're watching your train move. It costs 10 Bux to open a crate.You can see what parts you have by tapping the 'Menu' and 'Craft' buttons and selecting the 'Parts' button.There are also special crates that give you parts to special trains (one looks like a Chinese dragon!).When you have enough parts from one kind of train, you can make a new car by selecting the green 'Craft' button next to that train. You'll use up some parts, but otherwise it's free.The train cars you make go into your Yard (which is also accessible from the 'Craft' screen).The cars you create can either be engines or fuel cars.Adding engines to a train increases the number of cars you can carry at once, but the engines have to match.Adding fuel cars to a train increases the train's fuel capacity, but again, the cars have to match. You can't add a Cherry Steamer fuel car to an Emerald Steamer engine!.Do keep some spare parts for any trains you have in service.
They're useful to have around when things break down. (You can repair your broken trains using coins as well, but if you have a part on hand and you're not saving it for anything special, use the spare part instead.).Trains need fuel to go places. Thankfully, these ones refuel automatically, and you don't even have to pay for it! You do have to wait, though.You can travel without being fully fueled, but if you try to go farther than your current fuel level will allow, you'll be prompted to find another route, or pay Bux to refuel instantly.If you want to see what a moving train is carrying, tap any of its cars for a detailed readout of the train's contents.The Menu Button (and the things it contains).Options: Exactly what it says on the tin.
Toggle sound and music, connect your game to Google Play Games, or delete all your progress from here. This is also where you find your gift code if you want people to give you train parts.New RR: Create a new railroad with one of the engines you have stored in your yard. Costs you coins.Licenses: Lets you open up other continents for 50,000 coins each. It seems like a lot at first, but once you've conquered Europe, you'll be making that kind of money.Stats: All your statistics.
Slot machine wins new. Want to know how far you've travelled, or how many events you've completed? This is where you go.Event: This is where you find information on the daily event.Each event changes daily; if you deliver the set amount of jobs you earn Bux and a special train crate.
Keep in mind that unlike Pocket Planes, events can have you deliver cars from places as well, and the description doesn't always make that obvious. So if you're not getting special blue deliveries to a city, try sending a train there and looking at the jobs that are leaving it.Craft: Where you open crates, build new engines and fuel cars, and store parts you're not using.Shop: You can buy Bux or crates here.
There's also an option to let you watch a short video for 2 Bux.Bank: Exchange Bux for coins here. The exchange rate fluctuates daily.Awards: Where you can see your awards.
Tap on any award to see what you have to do to get it.More Games: You don't need me to describe this.;)Basic Strategy/Hints.There's one piece of strategy that's important enough to make it into the in-game tutorial: Always try to have at least four stops on a train line. It drastically increases your chances of getting rare items.Conversely, don't make your lines overly long. It's much more economical to just start a new line than it is to have a single huge one going from San Francisco to Saint Petersburg to Sydney.In Pocket Trains, you don't have to pay for fuel, and you don't get a bonus for sending a full train to one city, so keeping your train full isn't as paramount here as keeping your plane full is in Pocket Planes. Nevertheless, it's still a very good idea. So if you're in London, and you have cargo bound for Paris and Munich, you're generally better off just taking everything to Paris and seeing what other jobs are there.It costs coins to open a new section of track, and it costs coins to claim it, so keep that in mind when expanding. It's better to expand piece by piece than it is to buy OMG ALL THE TRACK at once.Most of your stations should be served by more than one line. This isn't going to be possible for all the stations, of course, but it greatly speeds things up if there's more than one way to get to a city.
Especially if that city is a central one.I said it earlier in this post, and it merits repeating: Pay more attention to the number of coin or Bux symbols next to a job than to what you'll actually be paid. It's always more worthwhile to take a 1-car job for 200 coins than it is to take a 5-car job for the same amount.That said, if you have 7 out of 8 cars attached to your train, and there's a low-rating job that's just one car going to somewhere near where you're already heading, then by all means add it! That's 20 coins you wouldn't be earning otherwise.If at all possible, take jobs that pay in Bux, even if you have to drop the cars in a stockyard.
Ditto for crates.When you upgrade stations, focus on the ones that are served by more than one line. You'll be using the stockyards there a lot, and it's a much better investment to upgrade those stations than it is to upgrade, say, Dublin (which only has one way in or out).If you have the fuel to spare and you'll be away from the game for a while, it can be worthwhile to make an extra stop after offloading all your cargo, and come to a stop somewhere central, so you have more chances at better jobs when you return. (If you know you'll be back at the game in half an hour, it's a waste of fuel. If you're playing just before you go to bed, then it's definitely worth it.)That's pretty much it for now; there's certain to be more advanced strategy as people advance futher. Again, feel free to chime in with any helpful tips you might have. Also feel free to comment with your gift code (found in the 'options' section of the menu) to organize trades and such.Thanks to HopefulNebula for the strategy guide!Posted by:Mike September 28, 2013 10:49 PM.You start with access to only a few cities; go to the station that has your first train to begin. You'll see your engine and anything attached to it on this screen; there are also lots of buttons.
Feel free to drag back and forth on your train to get a good look at its cargo!.The button on the top left indcates your level, tap it to show more details about how many XP you need to advance.The arrows next to your train name let you go quickly between trains, or you can tap the button on the top right to see a list of your railroads and other information about the trains (location, arrival times, fuel information, etc.). The number on the top right button indicates how many lines are currently idle at stations.The meter below the train's name indicates the train's fuel level.
Idle trains refill with time.The 'Jobs' button on the lower left is rather important; the number on the button indicates the number of jobs available for you to take in the city you're in. More information on this in the next section.The 'Station' button gives you information about the station; you can upgrade your stockyard capacity from here, or buy crates if they're for sale.The 'Train' button gives you information about your train. From here you can add an engine or a fuel car (if you have one in your yard, and if you haven't reached the maximum number of cars for the train). You can also swap the engine for something else in your yard, rename or shut down the line, or change the line's color on the map.The 'Map' button goes to the map; from here you can add new tracks and generally get a sweeping view of where your trains are and what they're up to.The 'Menu' button takes you to the menu, where you can do a whole lot of things, most of which are covered in later sections of this guide.The Jobs Screen.Tapping the 'Jobs' button from any train station takes you to the Jobs screen. Shocking and unexpected, I know.The Jobs screen has a small version of your map, a listing of jobs you can pick up, and some information on the train you're using and the station you're in.(Yes, I'm naming my trains after Crayola colors.
Hush.).Tap any of the jobs on the right to attach them to your engine. If you can't attach it for whatever reason, it'll flash red for a moment and nothing else will happen. If the job attaches successfully, its background will turn green.Tap any job you've loaded to unload it. If there isn't room in the station's stockyard, you'll be prompted to upgrade the station for Bux.Color coding is important in the job listing pane.Names of cities you can deliver directly to (without claiming a section of track) are the same color as the line you're loading cars onto. All other cities are white.The names of jobs that qualify for events are light blue.The names of jobs that give Bux are green.The names of jobs that give crates are yellow.The number of coins or Bux displayed under each job—next to the total amount you'll earn for delivering that job—indicates how good a deal it is.
If you have a choice, go for the jobs with higher numbers of coins/Bux. It's ultimately a better indication of value than the raw income you'll earn, because each job has a different size.Each train is its own line; trains cannot share pieces of track. The first time you have a train go over a section of track, you will be prompted to pay coins to 'claim' that track for that train's line.Each of your trains is made up of train parts that you can get out of crates. There are a few ways to earn Crates: you can deliver them, buy them in stations, complete missions, or catch them in midair while you're watching your train move. It costs 10 Bux to open a crate.You can see what parts you have by tapping the 'Menu' and 'Craft' buttons and selecting the 'Parts' button.There are also special crates that give you parts to special trains (one looks like a Chinese dragon!).When you have enough parts from one kind of train, you can make a new car by selecting the green 'Craft' button next to that train. You'll use up some parts, but otherwise it's free.The train cars you make go into your Yard (which is also accessible from the 'Craft' screen).The cars you create can either be engines or fuel cars.Adding engines to a train increases the number of cars you can carry at once, but the engines have to match.Adding fuel cars to a train increases the train's fuel capacity, but again, the cars have to match. You can't add a Cherry Steamer fuel car to an Emerald Steamer engine!.Do keep some spare parts for any trains you have in service.
They're useful to have around when things break down. (You can repair your broken trains using coins as well, but if you have a part on hand and you're not saving it for anything special, use the spare part instead.).Trains need fuel to go places. Thankfully, these ones refuel automatically, and you don't even have to pay for it! You do have to wait, though.You can travel without being fully fueled, but if you try to go farther than your current fuel level will allow, you'll be prompted to find another route, or pay Bux to refuel instantly.If you want to see what a moving train is carrying, tap any of its cars for a detailed readout of the train's contents.The Menu Button (and the things it contains).Options: Exactly what it says on the tin. Toggle sound and music, connect your game to Google Play Games, or delete all your progress from here. This is also where you find your gift code if you want people to give you train parts.New RR: Create a new railroad with one of the engines you have stored in your yard.
Costs you coins.Licenses: Lets you open up other continents for 50,000 coins each. It seems like a lot at first, but once you've conquered Europe, you'll be making that kind of money.Stats: All your statistics. Want to know how far you've travelled, or how many events you've completed? This is where you go.Event: This is where you find information on the daily event.Each event changes daily; if you deliver the set amount of jobs you earn Bux and a special train crate. Keep in mind that unlike Pocket Planes, events can have you deliver cars from places as well, and the description doesn't always make that obvious. So if you're not getting special blue deliveries to a city, try sending a train there and looking at the jobs that are leaving it.Craft: Where you open crates, build new engines and fuel cars, and store parts you're not using.Shop: You can buy Bux or crates here. There's also an option to let you watch a short video for 2 Bux.Bank: Exchange Bux for coins here.
The exchange rate fluctuates daily.Awards: Where you can see your awards. Tap on any award to see what you have to do to get it.More Games: You don't need me to describe this.;)Basic Strategy/Hints.There's one piece of strategy that's important enough to make it into the in-game tutorial: Always try to have at least four stops on a train line. It drastically increases your chances of getting rare items.Conversely, don't make your lines overly long. It's much more economical to just start a new line than it is to have a single huge one going from San Francisco to Saint Petersburg to Sydney.In Pocket Trains, you don't have to pay for fuel, and you don't get a bonus for sending a full train to one city, so keeping your train full isn't as paramount here as keeping your plane full is in Pocket Planes. Nevertheless, it's still a very good idea. So if you're in London, and you have cargo bound for Paris and Munich, you're generally better off just taking everything to Paris and seeing what other jobs are there.It costs coins to open a new section of track, and it costs coins to claim it, so keep that in mind when expanding. It's better to expand piece by piece than it is to buy OMG ALL THE TRACK at once.Most of your stations should be served by more than one line.
This isn't going to be possible for all the stations, of course, but it greatly speeds things up if there's more than one way to get to a city. Especially if that city is a central one.I said it earlier in this post, and it merits repeating: Pay more attention to the number of coin or Bux symbols next to a job than to what you'll actually be paid. It's always more worthwhile to take a 1-car job for 200 coins than it is to take a 5-car job for the same amount.That said, if you have 7 out of 8 cars attached to your train, and there's a low-rating job that's just one car going to somewhere near where you're already heading, then by all means add it!
That's 20 coins you wouldn't be earning otherwise.If at all possible, take jobs that pay in Bux, even if you have to drop the cars in a stockyard. Ditto for crates.When you upgrade stations, focus on the ones that are served by more than one line. You'll be using the stockyards there a lot, and it's a much better investment to upgrade those stations than it is to upgrade, say, Dublin (which only has one way in or out).If you have the fuel to spare and you'll be away from the game for a while, it can be worthwhile to make an extra stop after offloading all your cargo, and come to a stop somewhere central, so you have more chances at better jobs when you return. (If you know you'll be back at the game in half an hour, it's a waste of fuel.
If you're playing just before you go to bed, then it's definitely worth it.)That's pretty much it for now; there's certain to be more advanced strategy as people advance futher. Again, feel free to chime in with any helpful tips you might have.
Also feel free to comment with your gift code (found in the 'options' section of the menu) to organize trades and such.Thanks to HopefulNebula for the strategy guide! One tiny comment about the walkthrough.
It states that 'The more you upgrade a train station, the bigger its dot is on the map.' I don't think that's actually true. The dots on the map that are bigger are the ones where there are jobs waiting to be picked up.On the article screenshot, Paris has a bigger dot. That could happen when a job was picked up in Amsterdam, but needs to go to Glasgow. It was taken along the light blue line to Paris, and is waiting for the magenta line to pick it up.I've found that the stations I upgrade tend to be the ones that have waiting jobs, but once those waiting jobs get moved out, the dot shrinks back down.It's a useful indicator when you're looking at the main map because you can find out where you might've forgotten about a stranded job.
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Welcome to part two of the Pocket Trains beginner’s guide! Click here to go back to part 1 of the guide.
There are two places where you can go to pick up new routes. Either tap the Map area or tap the Jobs area, as they will both pop up the map, but the map button will pop up a much larger map. Tap the “+” button in the corner to zoom in or out. Tap one of the cities that’s grayed out in order to buy it, and tap any route that’s grayed out in order to build the route. Then, you can take it over with a train.
More cities will unlock as you purchase more cities. You can’t see any of the cities that are available next to any city where you don’t have a station, but once you build a station in a city, then the other cities that are immediately down the road from it will become available immediately, at least until you get to the continental boundary.
Once you get to the continental border, you will have to buy a new license to operate in another continent, which costs a whopping 50,000 coins. This means that you have to work a LONG time in order to buy a continental license. Your runs will earn you either coins or Bux, and your Bux can be traded in for more coins at the bank. The exchange rate changes once per day – sometimes you get less coins for you Bux, and sometimes you get more.
Each completed run gains you experience points as well, and once you fill the experience bar, you will gain a level. Gaining an experience level will earn you a large bonus in coins, Bux, and in train crates, which contain train parts. Train crates (and Bux, for that matter) can also be earned be specific train runs that pop up rather frequently. Any “train crate” delivery earns you more crates, and any Bux deliveries will show what you earn in Bux, rather than coins.
Go to the Craft area, and you can make use of your train crates. Each crate costs ten Bux to open, and earns you parts to a specific train. Once you earn enough parts, you can build either a train engine or a fuel tank. Train engines can be used to make new railroad lines, or (if a train’s maximum engines are more than 1) can be added to an existing train, which can enable it to carry more cars. Fuel tanks can be added to an existing train to double the maximum amount of fuel.
Stay tuned for part three of the Pocket Trains beginner’s guide!