Dynasty Tactics 2 Epilogues

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Features: Lingqi doesn't think much of Liu Bei Disgruntled Worker Warrior Blood Sun Ce Joins Father Daughter conversation A bet with Ma ChaoThis episode is very interesting, after wrecking Cao Cao. Successfully complete Liu Bei's Epilogue. This cheat has not been rated yet! Login now to rate. 0% - Useless. 100% - Great. Tweet konsolenkost.de.

Dynasty Tactics 2
Developer(s)Koei
Publisher(s)Koei
SeriesDynasty Warriors
Platform(s)PlayStation 2, PlayStation Network
ReleasePlayStation 2
  • JP: June 26, 2003
  • NA: September 24, 2003
  • PAL: November 28, 2003
PlayStation Network
Genre(s)Tactical role-playing game
Mode(s)Single-player

Dynasty Tactics 2 is the sequel to Koei's Dynasty Tactics. The game has 84 stages, roughly 200 different battle and strategy events, and 96 different tactics, which is near double the last game's number. A PlayStation 2 port to Sony's PlayStation Network was released on July 9, 2013.[1]

Gameplay[edit]

Unlike the first title, players are limited with starting Liu Bei's story at the start of the game for the prologue feature. Afterwards, they can choose Liu Bei, Cao Cao, Sun Ce, or Lu Bu's stories. Lu Bu's daughter debuts in this game and can be used as part of his armies.

Recruited officers can be employed as spies to infiltrate enemy forces and sneak into cities. There are two possible routes to travel:

If a spy is sent into an enemy-occupied city, then there is a chance the spy will be caught and be sent back to the player's home base. Alternatively, if the spy isn't caught, then the player can perform different Ruses against the enemy army. These Ruses cost Craft points. Also, the player can take a more in-depth view of the enemy army, including who are friends of the enemy officers. If the spy is a friend of the enemy officer, then he may visit said officer. Sometimes, the officer will be convinced to defect.

If the spy is placed into a city with a civilian, and that civilian is friends with the spy, at the end of the turn, the civilian will request to join the player's army.

Cities may now be explored, and players can access barracks, mystics, and town squares.Barracks: Here, the player can buy additional Tactics using Craft points, which are earned by defeating officers and winning battles. The player can buy the same tactic over and over, but each time the price increases.

Mystics: If visited, the Mystic will help the player by offering advice, different items, and additional Tactics.

Town square: When an officer visits a town square, battle advice will be given, his or her stats will increase, or an enemy bandit unit will be created somewhere on the map. Bandit units are usually weak, and provide decent experience if defeated.

Players are evaluated at the end of a battle, based on special criteria.

Tactics can now be chained, being consecutively executed in a single turn. Within a Chain Tactic, each accomplished tactic will increase the chance that the next will succeed.

Strategists can perform two separate commands, which are the Order Chain and Link commands.Order Chain: When this command is used, the strategist will sacrifice 5 morale to affect allied officers within a certain area. If in range, then the allied officer's hands will glow blue, and he or she can perform a chain tactic, providing the conditions are fulfilled before the chain continues. The effects of an Order Chain command will wear off if the allied officer is attacked.

Link: Returning feature from previous title. After this command is ordered, the next allied tactic performed on a different target will activate the tactic that was linked. This allows the player to achieve tactical combos on enemy officers that aren't next to each other, and increase the chance of success and damage for the linked tactic. However, if the enemy that was linked has a turn before an allied officer performs a tactic, the link is broken.

Reception[edit]

Reception
Aggregate scores
AggregatorScore
GameRankings75.81%[2]
Metacritic78/100[3]
Review scores
PublicationScore
CVG6/10[4]
Edge8/10[5]
EGM7.5/10[6]
Game Informer7.5/10[7]
GamePro[8]
GameSpot8.2/10[9]
GameSpy[10]
GameZone8.1/10[11]
IGN8.3/10[12]
OPM (US)[13]

Dynasty Tactics 2 was met with positive reception, albeit slightly less than the first game. GameRankings gave it a score of 75.81%,[2] while Metacritic gave it 78 out of 100.[3]

References[edit]

  1. ^Estrada, Marcus (July 9, 2013). 'Latest PS2 Classics Update Adds Castle Shikigami 2'. Game Podunk. Retrieved July 9, 2013.
  2. ^ ab'Dynasty Tactics 2 for PlayStation 2'. GameRankings. Retrieved August 11, 2014.
  3. ^ ab'Dynasty Tactics 2 for PlayStation 2 Reviews'. Metacritic. Retrieved August 11, 2014.
  4. ^'PS2 Review: Dynasty Tactics 2'. Computer and Video Games. December 2003.
  5. ^Edge staff (December 2003). 'Dynasty Tactics 2'. Edge (131): 109.
  6. ^EGM staff (November 2003). 'Dynasty Tactics 2'. Electronic Gaming Monthly (173): 176.
  7. ^'Dynasty Tactics 2'. Game Informer (126): 120. October 2003.
  8. ^The Man in Black (September 24, 2003). 'Dynasty Tactics 2 Review for PS2 on GamePro.com'. GamePro. Archived from the original on February 12, 2005. Retrieved August 11, 2014.
  9. ^Kasavin, Greg (September 23, 2003). 'Dynasty Tactics 2 Review'. GameSpot. Retrieved August 11, 2014.
  10. ^Meston, Zach (October 16, 2003). 'GameSpy: Dynasty Tactics 2'. GameSpy. Retrieved August 11, 2014.
  11. ^Tha Wiz (November 7, 2003). 'Dynasty Tactics 2 - PS2 - Review'. GameZone. Archived from the original on October 5, 2008. Retrieved August 11, 2014.
  12. ^Dunham, Jeremy (September 23, 2003). 'Dynasty Tactics 2'. IGN. Retrieved August 11, 2014.
  13. ^'Dynasty Tactics 2'. Official U.S. PlayStation Magazine: 132. November 2003.

External links[edit]

  • Dynasty Tactics 2 at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Dynasty_Tactics_2&oldid=916498794'

PROFESSOR WORM'S SUN CE WALKTHROUGHFOR DYNASTY TACTICS IIPretend that's a big fancy ASCII art, and that you are very impressedwith how much work I put into it.-.IntroductionThis walkthrough is mostly spoiler free, except where it's necessaryto understand the plot in order to get different endings. It will nottell you what will happen in any cinematics, however.

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Nor will it giveyou any strategies as to how to fight the battles.Sun Ce has three endings. The first two are unlocked by playing theregular game, and making various descisions at the plot fork in chapter2. The third ending is the 'epilogue', which is unlocked by playingScenario 1 and following the various instructions that are explained inthe walkthrough.Also, this FAQ was written on Intermediate difficulty.

Majordifferences between it and the easier and harder settings are the ammountof turns you have to accomplish a chapter, and the ammount of rounds youhave to meet in battle objectives to earn items. So if you are playing onBeginner, you'll have more turns to accomplish your goals than I havelisted. If you're playing on advanced, you'll have less.-.FundamentalsBarracks Skills - In order to make your generals stronger, they willneed better tactics than the ones they often start with. You earn'craft', which is money, by defeating enemy units in battle.

This is usedat the Barracks when you visit town in order to purchase new tactics.However, in order to get more and better tactics available at thebarracks, you must take over more cities, towns and villages to get them.Thus I have listed where to get tem, and you should always take over mosteverything you can before finishing a chapter.Mystics - Mystics are not random. The places where they appear ineach chapter are the same every time you play, and so is what they willteach or give to you. All you need to do is move an army or a spy to thelocation where a mystic is, and wait until the next round so that one ofyou generals can visit them in town. Upon doing this, they will do one offour things.Teach you a skill - This is their best feature. Mystics teach skillsthat you can never learn at the barracks, all of which are very powerfuland sometimes hard to use.

For this, make sure you only use your bestgenerals to learn tactics that they will excell with, and try not to givethe same one too many overpowered skills or you will have a moredifficult time getting the most use out of them.Give you an Item - It doesn't matter who you send for this. Themystic will simply give you an item which you can then equip to anygeneral you please.Heal Your army - This is nice, but not really essential. I believehe heals your entire army however, and not just the ones in his location.So it might not be a bad idea to send a spy onto these locations and justleave them there, so that if you ever do come out of a battle prettymangled, you can just use the mystic when necessary. Sadly, he'll only doit once.No One Home - Now, I'm kind of confused about this one.

Just becausethe mystics are not there in this FAQ, doesn't mean they don't give yousomething. In fact, I believe they are redundant means of getting itemswhich you may have missed earlier in the game, or items which I may havealready unlocked in previous games which are now available anytime youstart a new one.

So just because I list a mystic as 'no one home' in thisFAQ, you might want to check for yourself just to be safe.Conditional Prizes - Sometimes when you get into a major battlerelating to the plot, you will see certain prize conditions listed at thebegining. Just meet those conditions during the battle, and you willinstantly get a new item. Simple, no?-.Hints and TipsTraining: It helps to understand the mechanics of how generalschoose who they will randomly train with when you send them to aTownsquare, and it's very simple. Generals in an army with other generalswill ONLY train with other generals in that or another army. Generals whoare not assigned to any job or are currently spys will ONLY train withgenerals who are also not asigned to any jobs or are currently spys.What this means is that you can control training, if you know whoyour best generals are for teaching other's high stats.

Dynasty tactics 2 epilogues

All you need todo is put your best teachers in charge of an army, then put the othergeneral you want to train in with him/them. It doesn't matter how manyother people are in that location, so long as they aren't in anotherarmy. He will only train with the teachers you have him assigned with.Then all you have to do is save the game, take that general to thetownsquare, and then reload the game until he trains.Your best generals for training others are Sun Ce (Trains 5 War, 5Leadership and 2 Int) and Zhou Yu (Trains 5 Int, 4 Leadership and 3 War).I personally use Zhou Yu exclusivly, but that's your call.This is all time consuming, however, and not really necessary. But Ifelt I should mention it.NOTE.

I finally finished my experimental game, (After about a yearand a half) in which I only had 19 total generals but had trained themall up to perfect 100 in all stats. The end game assessment 'likened youto Zhou Yu', which I had recieved before.

Also, the item I recived uponbeating the game wasn't anything special. It was worth a try.Lu Meng: You may be a bit disapointed when you first get Lu Meng inyour army. His level is low, and so are his stats, and at this point inthe game you probably already have an army's worth of high levelgenerals. It hardly seems worth using him. DO NOT BE MISLED.

Here's whatyou need to do.In Chapter 3, you should find Lu Su as a civilian in a town justsouth and west of your capitol. Then continue with the gameuntil Lu Meng joins you, which he will do automatically. He and whoeveryour leader is should have a conversation about how he is reckless.Now then, with both Lu Su and Lu Meng in the same city, select Lu Suand take him to the townsquare. He and Lu Meng will have a conversation,where Lu Su lays into Lu Meng about not living up to his potential.Now save the game, and reset the machine.

Simply reloading your gamewon't work, you have to reset the PS2. As soon as you load your gameafter doing this, Lu Meng will start talking about how he was moved by LuSu's words. Normally this would happen after you've finished a round, butby resetting the machine you've just sped it up by a turn. At leastthat's how it worked for me.The next round, make sure Lu Su and Lu Meng are in the same city,just like before, and once again take Lu Su to the townsquare.

He and LuMeng will talk again, only this time he is finally applying himself tohis studies. Lu Meng will gain 5 intelligence from this conversation.What does all this do?

Nothing really, other than beinteresting. Lu Meng is still extremely good! He can use all mannerof great classes, and his stats (Especially his Int) go up by pretty goodammounts each level. By the time I had topped him out at level 15, hislowest stat was a 78!Sun Ce's Campaigns-.First Battle: Have Sun Ce personally attack Taishi Ci. (Not with atactic) A small cinematic will play, and you will be able to recruit himafter the battle, instead of a few chapters later.